AI Insights · Timothy · July 2024
Top 5 2D Cartoon Games in Guatemala in Q2 2024
Discover the performance trends of the top 5 2D cartoon games in Guatemala for Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 2D cartoon games on a unified platform in Guatemala showed intriguing performance trends in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics of these popular games.
Snake.io - Fun Snake .io Games saw a significant increase in downloads, starting from around 9.7K in early April and peaking at 36.7K by the end of June. Revenue showed fluctuations, with notable peaks at $75 in late April and $70 in early May. Weekly active users exhibited a steady rise, beginning at 209K and reaching approximately 332K by the end of the quarter.
Super Bino Go:Adventure Jungle maintained a steady download rate with a mild upward trend, starting at 10.4K in early April and peaking at 15.7K in mid-June. Weekly active users saw a slight increase from 66.1K to 72.7K over the same period.
Banana Kong experienced a consistent download rate, beginning at 11.3K and ending at 14.3K by the end of June. Revenue peaked at $82 in mid-June, with a notable increase to $80 in the following week. Weekly active users remained relatively stable, starting at 113.5K and ending at 118.7K.
Wood Screw Puzzle showed a strong upward trend in downloads, starting at 3.7K and peaking at 15.5K by the end of June. Revenue also saw a gradual increase, reaching a high of $59 in late May. Weekly active users demonstrated significant growth, starting at 20.5K and rising to 62.7K by the end of the quarter.
My Talking Tom had a stable download trend, starting at 10.8K and ending at 12.7K by late June. Revenue remained relatively modest, peaking at $37 in mid-April. Weekly active users showed minor fluctuations, starting at 86.3K and ending at 88.3K.
For more detailed insights and data, visit Sensor Tower.